Play Reimagined: New Revenue Streams for Toy Companies

October 2024

Toy manufacturers must embrace digital transformation and innovation business models to capture new revenue streams as growth of traditional toys slows down after the highs during the pandemic. Leading companies can continue to grow in their respective categories within traditional toys while unlocking additional revenue growth.

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Key Findings

Traditional toys growth is slowing over the forecast period

Sales of traditional toys are projected to increase at a CAGR of just 1% over the forecast period. Toy companies must embrace innovation and explore new business models and reimagine toys to grow their revenues streams.

Sensory aspect of physical toys is still valued by consumers

Toys promote hands-on exploration, creativity, imagination and social interaction. Parents will continue buying toys for their children and the rise of “kidults” will continue to drive demand for traditional toys.

New business models to exploit more revenue from IPs

Toy companies could still extract more from their IPs and need to push to attract new consumer demographics such as older consumers and engaged consumers who are eager to help shape the future of toys.

Digitalisation of toys ushers a new era of interactive play

As consumers spend more time online, toys need to adapt accordingly to cater to the change in lifestyles. Toys need to offer interactivity and be fun and engaging to appeal to these consumers who are seeking new ways to play with their toys.

Experiential play enhances the play experience

The excitement of a new toy every month, the exploratory experience of discovering a new toy in a store or engaging with like-minded toy lovers in the metaverse can create a memorable and immersive experience.

Why read this report?
Key findings
Digital transformation can help drive new revenue streams for toy companies
Traditional toys offer a sensory experience that cannot be replicated by video games
Leading toy manufacturers struggle for growth after pandemic highs
Toy manufacturers pivot into entertainment companies in the new world of play
How toy companies can grow their revenues
Exploring new business models to exploit more revenues from IPs
Toy companies are not maximising their brand values from licensing
Licensing superheroes: Marvel’s partnership with Myprotein
C2M harnesses customers’ insights for toy manufacturing and foster stronger brand loyalty
Hasbro Lab uses crowdfunding to increase customers’ engagement and grow its revenue
Toy companies need to cater to affluent older consumers
Older consumers are avid gamers and play games for enjoyment
Shifting from physical toys to interactive play
High usage of technology will drive the proliferation of smart toys
Security and privacy concerns restrict smart toys growth
Robotic companion for pets can be a lucrative white space with fewer legal landmines
Socialising online becomes the norm especially among younger generations
The popularity of mobile games will usher in an era of gamification
Cultivating a lifelong habit by making brushing fun and motivating
Engaging experiences pivotal in driving customer engagement and brand loyalty
Subscription services can unlock value for parents and manufacturers
LG’s transformation into a smart life solution provider
Experience Seekers will help propel sales of toys from physical stores
Experiential retailing helps Hamleys attract high spending Experience Seekers
The metaverse increases brand engagement and enhances path to purchase
Metaverse to drive sales of physical toys while engaging fans in the digital domain
Recommendations/Opportunities for growth
Play reimagined: From toys to entertainment to experience
Questions we are asking

Toys and Games

This is the aggregation of traditional toys and games and video games.

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